
-- common define
GameObject = UnityEngine.GameObject;
Application = UnityEngine.Application;
Mathf = UnityEngine.Mathf;
Input = UnityEngine.Input;
Random = UnityEngine.Random;
Resources = UnityEngine.Resources;
WWW = UnityEngine.WWW;
KeyCode = UnityEngine.KeyCode;
Camera = UnityEngine.Camera;


PLKEventDispatcher = PengLuaKit.PLKEventDispatcher;
TickManager = PengLuaKit.TickManager;
PLKUtils = PengLuaKit.PLKUtils;